None of these levels are levels I made from scratch.  All of these
levels are adaptations of either "open source" DOOM Deathmatch levels,
or levels randomly generated by a modified Oblige.

E1M1, E1M2, E1M7, E1M8, and E1M9 are levels generated by a version
of Oblige I modified to make smaller levels, and to put DM starts in
single player maps.  My modified Oblige is called ObHack, and can be
downloded here:

	http://www.samiam.org/slump/

E1M3 is a Heretic adaptation of a Doom 2 deathmatch map by Mancer (Cole 
Savage), map11 in MANCERX3.ZIP.  I would like to thank Mr. Savage for
kindly letting me distribute a Heretic conversion of this map.  I do not
believe he has given permission for this map to be distributed commercially;
if you wish permission to do this, contact him at his Gmail address.

E1M4 is a Heretic adaptation of map06 from the "freedm" set of wads, by 
Mystic (Andy McKie).  This is part of the FreeDoom project, and has the 
goal of making a 32-map deathmatch megawad; so far 15 wads have been 
made.  See COPYING.e1m4 for the full copyright notice.

The original Oblige megawad I got these levels from was a huge 48-map 
megawad, where each level is pretty small.

The original random megawad can be generated in versions 002[x] and 
003[x] of ObHack (where [x] is a letter, such as 003d), using the 
following parameters:

Seed 		1987
Generate	Full Game
Game		Heretic
Game Mode	Single Player

---

Size		Small
Steepness	Steep 
Monsters	Hordes
Health		Enough
Ammo		Enough
Puzzles		Few
Outdoors	Some
Start Weapon	None

---

Since only five levels were done, E1M3 was made E1M7 and E1M2's one exit 
became a secret exit.
